![]() ![]() There is no more spawning on flags or appearing around squad leaders like in regular Battlefield 2. Project Reality has a new way to handle player respawns. Command & Control - A gamemode without flags where the objective is to destroy the enemy's main Forward Operating Base before they destroy yours.Vehicle Warfare - Dedicated gamemode to our armoured and airborne assets.Skirmish - Small scale infantry mode intended to be played by the Clan community of PR.the conventional forces have to gather intelligence and find and destroy these caches. Featuring unconventional forces defending weapon caches. Insurgency - PR's asymmetrical game mode.In addition to the large capture radius, many of the Control Points are set to be random, so each new round of AAS has a different flag layout, immensely increasing the re-playability of the game mode over traditional vBF2 Conquest. In fact flags are not visible in the game world at all. These areas usually have very large capture radius, which means its about area control rather than flag capture. AAS - Assault and Secure focuses the battles over a few key areas.vBF2 commander assets: Scan,Supply & Vehicle drops.Automatic spotting of infantry and vehicles using the Q Commo Rose.User Interface reduction: Removal of several unnecessary HUD elements.Spawning on flags / Spawning on Squad Leaders.Gameplay Features Removal of Vanilla Battlefield 2 Elements: Modern warfare & insurgency but also historic battles such as Vietnam, WW2 and Falklands are featured.Many additional features such as deployable defences, thermal vision, logistics and many more.Over 70 maps spanning 5 unique gamemodes.Heavy focus on teamwork based squad-gameplay with many new soldier classes.Realistic behaviour for all aspects of the game while keeping it fun.Integrated custom VOIP system with 3D local speech.100 player dedicated servers with up to 8 man squads.No longer is a installation of Battlefield 2 required and we have implemented our own online account system for online play. Since EA and DICE no longer support Battlefield 2 and is no longer being played online, the Project Reality team made PR:BF2 a standalone game. Ballistics have for example also been audited to reflect those of real weapons, including characteristics such as damage, deviation and bullet drop depending on a weapon systems calibre. Most of the aspects of Battlefield 2 that have the capacity to be modified have been tweaked, or completely overhauled, to reflect their real life counterparts, for increased realism. Project Reality's aim is to create a more realistic combat environment than standard Battlefield 2, and place a greater emphasis on teamwork and cooperation. Project Reality (PR) is a modification for the retail Battlefield 2 multi-player PC game. ![]()
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